ADOBE FLASH |
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Introduction: |
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An extremely popular multimedia authoring and playback system from Adobe. Flash formats are used for most of the animated ads and video clips on today's Web sites. Flash Lite is a version for mobile phones.
Created in authoring applications, such as Flash MX and Flash Professional, Flash "movies" in the .SWF file format are played back in Adobe's Flash Player within the Web browser or from a stand-alone application that accesses the Player.
Flash animations became very popular because they support vector images, which are very space efficient for illustrations on the Web. They also scale up and down with accurate detail when the window is resize |
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Salient Features |
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Create high-performance, real-time effects for cinematic experiences that quickly engage users. |
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Take advantage of a new, flexible text engine that brings print-quality publishing to the web |
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Add real-time dynamic effects with built-in filters for blur, drop shadow, glow, bevel, gradient glow, gradient bevel, displacement map, convolution, and color matrix |
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Deliver web applications with accurate color, so your favorite web destinations look the way they were intended |
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Bring your designs to life with animation and compositing capabilities, such as support for alpha channels, masking, and layering. Create stunning motion graphics integrated with images and video. |
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Flash Action Script (Level II) |
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Prerequisite for learning Action Script is knowledge of the following in C programming language - |
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Data Types
Functions
Conditions
Arrays
Loops |
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Introduction to ActionScript 3.0 |
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Why_AS3
AS2_vs_AS3
Beyond_Script_Assist
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Communicating to MovieClips, Variables, and People |
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Communicating
MC_Properties
Variables
Variable_Types
Trace_Statements
Comments |
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Using and Writing Functions |
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Functions
Using_Functions
Writing_Functions
Modular_Functions
Return_Functions |
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Responding to Events |
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Understanding_Event
Listeners
Handlers
Mouse
Keyboard
Links
EnterFrame
Timer
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Understanding Classes |
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Classes
Creating_Classes
Extending_Classes
Methods
Public_Private
Class_Timeline
Doc_Class
Class_Path
Useful |
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Decision-Making and Repetition |
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UndrstdgCndtnl
Writing Conditional
Operators
Using Operators
Alternate Conditions
Compound
Understanding_Loops
Writing Loops2
Generating Instances
Placing_Instances |
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Using Math...and Loving It! |
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Math_Class
Math_Operations
Random
Rounding2 |
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Using Text and Arrays |
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Creating_TextField
Styling_TextField
Capturing_TextField
External
Scroll
Arrays
Text_Game
Finishing_Text_Game |
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Creating a Memory Game with What You Already Know |
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Planning
Card_Class
Memory_Class
Graphics
Placing
Checking2
Resetting
Incorrect_Matches
Winning
More_Cards
Randomizing |
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Using Advanced Graphic and Animation Tools |
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Drawing
Color
Random_Color
Animate_Color
Filters
Filter_Properties
Animating_Filters |
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Working with Multimedia |
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Loading_Image
Communicating_swf
Sound
Play_Stop
Pause_Resume
Volume_Control
Understanding_Video
Loading_Video
Video_Playback |
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Adding Advanced Interactivity |
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Drag_Overview
Drag_Drop
Collisions
Responding_Collisions
Detecting_Win
Shadow
Random |
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Course Duration |
Fees (Indian RS.) |
Fees (US $) |
Actionscript 3.0 |
10,500 |
300 |
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